Currently seeking a job/internship as a level designer or game designer.
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- Created level design maps and obstacle designs for an obstacle platformer
- Level Designer in charge of conceptions and obstacles for mechanics
- Playable found on Steam
- Producer and Level Designer for a Vertical Slice of an Isometric Strategy Game.
- 16 levels created for tile-based strategic combat.
- Managed an 11 person team from April to August.
- Designed a custom level for Left 4 Dead 2 under the Hammer Editor
- First map of 4 completed over the Summer of 2020. Full campaign to come.
- Level Designer and Economics Designer
- Designed a 1v1 competitive local real time strategy level
- Designed the tutorial level to help teach the player mechanics and utility load-out
- Playable found on itch.io (2-player controller game)
- Designed a contained level focused on stealth
- The level incorporates three different methods of entering the Tower: aggressive, pacifist, and stealth
More to come!
More levels in the works